Posted: March 24, 2018
The first two days of MTGA post-NDA meta has been dominated by the Scarab God. The U/B power house backed by a plethora of removal, sticky creatures and my personal favorite, Champion of Wits, has caused trouble to many a new players. As U/B control is the deck to beat, here’s a quick guide on a budget variant of it’s nemesis, Mono-Red Aggro.
|Deck: Mono-Red Aggro|
|16||Mountain||1||Cartouche of Zeal||2||Abrade||4||Ahn-Crop Crasher|
|4||Ramunap Ruins||4||Lightning Strike||1||Captain Lannery Storm|
|4||Sunscorched Desert||3||Magma Spray||2||Charging Monstrosaur|
|1||Etali, Primal Storm|
|1||Hazoret the Fervent|
|Display deck statistics|
Even if you are new to Magic, you probably know what this deck is all about. Cheap, fast and surprisingly hard to kill, the creatures in this deck are all about dealing as much damage to your opponent as fast as possible. Supported by late-game reach in form of Hazoret and Ramunap Ruins, it’s hard to run out of steam before your opponent drops dead.;
Well, the answer is not in the ease of playing. Aggro decks such as this, though inherently easier than control as they dictate the tempo of the match, take surprising amount of skill to sequence and execute properly. As a new player you will learn the importance of keeping pressure on your opponent, properly managing your mana pool and sealing the game when you get the chance. Additionally, the core of the deck is very straightforward when it comes to upgrades, and every rare and mythic will significantly increase your power and kill speed.
As previously iterated, we use our early game aggression to wear down our opponent as low as possible and bring him into our kill range. Once they have inevitably stabilized the board, it’s time for our wincons to finish the job. We have multiple options; wearing our opponent down with Ramunap Ruins, landing a flying Glorybringer in their face, killing them off with the fodder in our hand using Hazoret or even just melting their face with Lightning Strikes. This deck has no issues dealing with any form of control and is the perfect way to navigate through current Scarab infested meta-game.;
Mythic: 3x Hazoret (Etali and then Charging Monstorsities);
Rare: 2x Earthshaker Khenra (Cartouche of Zeal, Nest Robber) > 2 Soul-Scar Mage (2 Nest Robber) > 3 Rampaging Ferocidon (Nest Robber, Goblin Trailblazer, Captain Lannery Storm)
Good luck cracking packs and I sincerely hope I don’t run into you in the game.
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