UB Budget Control


Posted: March 23, 2018


We had a patch drop yesterday wiping our collections. We’ve released three decklists you can try and build towards with your wildcards and choice of packs you buy. While you wait to get your hands on all the lovely mythics you need, I’ve prepared a budget mUB Control list for you to tinker with.

The goal of the deck is to stall the early game long enough to activate your win conditions, exhaust your opponent’s hand and take the game. We’ll look at the individual cards in the deck and discuss potential upgrades. 

Why (not) play this deck?


UB Control is both, fun and interesting. It takes a few games to get a hang of it but it’s extremely rewarding to play. Unfortunately, as control decks often do, it struggles with explosive aggro starts, especially when it doesn’t draw into the answer. As the deck is focused heavily on creatures and creature removal, it’s lackluster against more spell oriented control variants, and it has very little reactive ways to handle Binding of Ixalan. That being said, the deck is a powerhouse and a delight to play. Additionally, every card you acquire noticeably increases the deck’s power level.

Removal


First off, any combination of 4 Vraska’s Contempt and Final Reward is an absolute necessity, or you will a hard time dealing with Rekindling Phoenix, the gods and units that come back from the graveyard. A minimum of 2 Golden Demise and 2 Moment of Craving will help you survive the early game against swarming/aggressive decks, and Duress will allow you to get information on your opponent’s hand and remove high value non-creature spells. 


Early Game Creatures


Dusk Legion Zealot and Champion of Wits will provide excellent blockers and help you cycle through your deck faster. Champion is an absolute champion in the late game, where it will refuel your hand and feed the graveyard for your Scarab God. 

Win Conditions


Ultimately, we are trying to secure 4x Scarab God and 2x Liliana as our win cons, but since we’re constrained by our budget there are a few replacements we can make. Nezhal, Primal Tide is a decent win condition in control mirrors, especially since we can use the low value removal we didn’t use in early game to protect him. Vizier of Many Faces, Glyph Keeper Torment of Hellfire are used as budget replacements in a similar way. They provide a late game win condition, are easily available and annoying to deal with, but none of these are essential to the deck’s success. 

Scarab God


Although the card is hard to get to put it lightly, Scarab God is the bread and butter of UB. This incredible mythic rare has so many things going for him it’s hard to figure out where to start. 

  • A solid 5/5 body at 5 cmc
  • Recursive (unless exiled it will return to your hand when killed
  • Reuses your own early game units or steals opponents units from the graveyard
  • Allows creatures discarded with Champion of Wits to be played
  • Draw fixing

As such, it’s the most important Mythic to acquire. Liliana, Death’s Majesty, our second Mythic complements him well, but should at no point be prioritized. 


Crafting Order


Mythic: 3x Scarab God > 2x Liliana, Death’s Majesty 
Rare: 2x Vraska’s Contempt > 4x Champion of Wits > 2x Vraska’s Contempt > 4 Drowned Catacomb > 2 Search for Azcanta > 2 Tetzimoc, Primal Death Keep in mind you might open some of these cards, and you got one Tetzimoc as a part of starter collection. 


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